package game.ai.scene;

public class SceneConstants {

	public static final byte SceneObjType_Hero = 1;
	public static final byte SceneObjType_MonsterScene = 2;
	public static final byte SceneObjType_Horse = 3;

	public static final byte SceneObjType_DropedGood = 5;
	public static final byte SceneObjType_MonsterBangqi = 6;
	public static final byte SceneObjType_MonsterFactionCt = 7;
	public static final byte SceneObjType_MonsterFeast = 8;
	public static final byte SceneObjType_MonsterXuanyuan = 9;

}
